Neste review completo de Tarkir: Dragonstorm Commander, analisamos os melhores cards da edição, seu impacto nos formatos e se vale a pena investir nas cartas mais valiosas.
Top Cards de Tarkir: Dragonstorm Commander
1. Swiftfoot Boots
Artifact — Equipment | {2} | Incomum | $2.12
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attac
2. Rampant Growth
Sorcery | {1}{G} | Comum | $0.42
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
3. Skullclamp
Artifact — Equipment | {1} | Incomum | $5.62
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}
4. Feed the Swarm
Sorcery | {1}{B} | Comum | $0.33
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
5. Canopy Vista
Land — Forest Plains | N/A | Rara | $0.34
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.
6. Prairie Stream
Land — Plains Island | N/A | Rara | $0.30
({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.
7. Wayfarer's Bauble
Artifact | {1} | Comum | $0.34
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
8. Frantic Search
Instant | {2}{U} | Comum | $0.46
Draw two cards, then discard two cards. Untap up to three lands.
Mecânicas e Keywords
Tarkir: Dragonstorm Commander utiliza as seguintes mecânicas: Battle Cry, Changeling, Channel, Connive, Convoke, Council's dilemma, Cycling, Deathtouch, Defender, Delve, Demonstrate, Dethrone. Essas keywords definem a identidade da edição e influenciam as estratégias de limited e constructed.
Vale a Pena Investir?
Tarkir: Dragonstorm Commander oferece cards acessíveis com preço médio de $0.92. É uma boa edição para jogadores que buscam custo-benefício.