Forgotten Realms Commander trouxe diversas opções para jogadores de Commander. Neste artigo, analisamos os 12 cards mais relevantes da edição para este formato, baseado em popularidade e impacto no metagame.
Top 12 Cards de Forgotten Realms Commander para Commander
1. Greater Good
"Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards."
Greater Good contribui para card advantage no Commander, uma qualidade sempre valiosa em formatos competitivos.
2. Kenrith's Transformation
"Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature t..."
Kenrith's Transformation contribui para card advantage no Commander, uma qualidade sempre valiosa em formatos competitivos.
3. Colossus Hammer
"Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)"
Colossus Hammer encontra seu espaço no Commander pela versatilidade e impacto que oferece por seu custo de mana.
4. Dragonspeaker Shaman
"Dragon spells you cast cost {2} less to cast."
Com stats de 2/2 por 3 mana, Dragonspeaker Shaman oferece uma taxa de eficiência competitiva no Commander.
5. Phantasmal Image
"You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ab..."
Com stats de 0/0 por 2 mana, Phantasmal Image oferece uma taxa de eficiência competitiva no Commander.
6. Mantle of the Ancients
"Enchant creature you control When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature ge..."
Mantle of the Ancients encontra seu espaço no Commander pela versatilidade e impacto que oferece por seu custo de mana.
7. Marionette Master
"Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the ..."
Com stats de 1/3 por 6 mana, Marionette Master oferece uma taxa de eficiência competitiva no Commander.
8. Scourge of Valkas
"Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 until end of turn."
Com stats de 4/4 por 5 mana, Scourge of Valkas oferece uma taxa de eficiência competitiva no Commander.
9. Masterwork of Ingenuity
"You may have this Equipment enter as a copy of any Equipment on the battlefield."
Masterwork of Ingenuity encontra seu espaço no Commander pela versatilidade e impacto que oferece por seu custo de mana.
10. Nimbus Maze
"{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains."
Nimbus Maze encontra seu espaço no Commander pela versatilidade e impacto que oferece por seu custo de mana.
11. Paradise Druid
"This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color."
Com stats de 2/1 por 2 mana, Paradise Druid oferece uma taxa de eficiência competitiva no Commander.
12. Prosper, Tome-Bound
"Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card. Pact Boon — Whenever you play a card from ex..."
Prosper, Tome-Bound funciona como remoção eficiente no Commander, lidando com ameaças que outros cards não conseguem.
Conclusão
Entre os destaques de Forgotten Realms Commander para Commander, Greater Good, Kenrith's Transformation, Colossus Hammer são os cards que mais merecem atenção. Se você joga este formato, considere incluí-los na sua lista ou sideboard.