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Melhores Cards de Zendikar Rising Commander para Commander

Os melhores cards de Zendikar Rising Commander para Commander/EDH. Staples, sinergias e cards que todo deck deveria considerar.

Zendikar Rising Commander trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.

Destaques de Zendikar Rising Commander para Commander

1. Notion Thief

Creature — Human Rogue | {2}{U}{B}

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

2. Rites of Flourishing

Enchantment | {2}{G}

At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.

3. Zendikar's Roil

Enchantment | {3}{G}{G}

Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.

4. Mina and Denn, Wildborn

Legendary Creature — Elf Ally | {2}{R}{G}

You may play an additional land on each of your turns. {R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

5. Emeria Shepherd

Creature — Angel | {5}{W}{W}

Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that n

6. Sepulchral Primordial

Creature — Avatar | {5}{B}{B}

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up t

7. Invisible Stalker

Creature — Human Rogue | {1}{U}

Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked.

8. Keeper of Fables

Creature — Cat | {3}{G}{G}

Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.

9. Hour of Revelation

Sorcery | {3}{W}{W}{W}

This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield. Destroy all nonland permanents.

10. Obelisk of Urd

Artifact | {6}

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As this artifact enters, choose

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