Visions trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.
Destaques de Visions para Commander
1. Phyrexian Walker
Artifact Creature — Phyrexian Construct | {0}
2. Anvil of Bogardan
Artifact | {2}
Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card.
3. Squandered Resources
Enchantment | {B}{G}
Sacrifice a land: Add one mana of any type the sacrificed land could produce.
4. Vanishing
Enchantment — Aura | {U}
Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next
5. Tithe
Instant | {W}
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into
6. Elephant Grass
Enchantment | {G}
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black cr
7. Dark Privilege
Enchantment — Aura | {1}{B}
Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.
8. Retribution of the Meek
Sorcery | {2}{W}
Destroy all creatures with power 4 or greater. They can't be regenerated.
9. City of Solitude
Enchantment | {2}{G}
Players can cast spells and activate abilities only during their own turns.
10. Femeref Enchantress
Creature — Human Druid | {G}{W}
Whenever an enchantment is put into a graveyard from the battlefield, draw a card.