Tenth Edition trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.
Destaques de Tenth Edition para Commander
1. Elvish Champion
Creature — Elf | {1}{G}{G}
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
2. Beacon of Immortality
Instant | {5}{W}
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
3. Goblin King
Creature — Goblin | {1}{R}{R}
Other Goblins get +1/+1 and have mountainwalk.
4. Lord of the Undead
Creature — Zombie | {1}{B}{B}
Other Zombie creatures get +1/+1. {1}{B}, {T}: Return target Zombie card from your graveyard to your hand.
5. Doubling Cube
Artifact | {2}
{3}, {T}: Double the amount of each type of unspent mana you have.
6. Peek
Instant | {U}
Look at target player's hand. Draw a card.
7. Primal Rage
Enchantment | {1}{G}
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
8. Holy Day
Instant | {W}
Prevent all combat damage that would be dealt this turn.
9. Steel Golem
Artifact Creature — Golem | {3}
You can't cast creature spells.
10. Skyshroud Ranger
Creature — Elf Ranger | {G}
{T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.