Tempest trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.
Destaques de Tempest para Commander
1. Earthcraft
Enchantment | {1}{G}
Tap an untapped creature you control: Untap target basic land.
2. Heart Sliver
Creature — Sliver | {1}{R}
All Sliver creatures have haste.
3. Steal Enchantment
Enchantment — Aura | {U}{U}
Enchant enchantment You control enchanted enchantment.
4. Ghost Town
Land | N/A
{T}: Add {C}. {0}: Return this land to its owner's hand. Activate only if it's not your turn.
5. Mirri's Guile
Enchantment | {G}
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
6. Eladamri's Vineyard
Enchantment | {G}
At the beginning of each player's first main phase, that player adds {G}{G}.
7. Eladamri, Lord of Leaves
Legendary Creature — Elf Warrior | {G}{G}
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) Other Elves have shroud. (They can't be the targets of spells or abiliti
8. Dauthi Embrace
Enchantment | {2}{B}
{B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
9. Reap
Instant | {1}{G}
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
10. Whim of Volrath
Instant | {U}
Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all ins