Starter 1999 trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.
Destaques de Starter 1999 para Commander
1. Relearn
Sorcery | {1}{U}{U}
Return target instant or sorcery card from your graveyard to your hand.
2. Gorilla Warrior
Creature — Ape Warrior | {2}{G}
3. Piracy
Sorcery | {U}{U}
Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
4. Muck Rats
Creature — Rat | {B}
5. Bargain
Sorcery | {2}{W}
Target opponent draws a card. You gain 7 life.
6. Dakmor Sorceress
Creature — Human Wizard Sorcerer | {5}{B}
Dakmor Sorceress's power is equal to the number of Swamps you control.
7. Nature's Cloak
Sorcery | {2}{G}
Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
8. Lynx
Creature — Cat | {1}{G}
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
9. False Peace
Sorcery | {W}
Target player skips all combat phases of their next turn.
10. Barbtooth Wurm
Creature — Wurm | {5}{G}