Legends trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.
Destaques de Legends para Commander
1. Field of Dreams
World Enchantment | {U}
Players play with the top card of their libraries revealed.
2. Touch of Darkness
Instant | {B}
One or more target creatures become black until end of turn.
3. Tolaria
Legendary Land | N/A
{T}: Add {U}. {T}: Target creature loses banding and all "bands with other" abilities until end of turn. Activate only during any upkeep step.
4. Heaven's Gate
Instant | {W}
One or more target creatures become white until end of turn.
5. Barbary Apes
Creature — Ape | {1}{G}
6. Caverns of Despair
World Enchantment | {2}{R}{R}
No more than two creatures can attack each combat. No more than two creatures can block each combat.
7. Cathedral of Serra
Land | N/A
White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legen
8. Equinox
Enchantment — Aura | {W}
Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
9. Adventurers' Guildhouse
Land | N/A
Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legen
10. Glyph of Life
Instant | {W}
Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.