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Melhores Cards de Forgotten Realms Commander para Commander

Os melhores cards de Forgotten Realms Commander para Commander/EDH. Staples, sinergias e cards que todo deck deveria considerar.

Forgotten Realms Commander trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.

Destaques de Forgotten Realms Commander para Commander

1. Greater Good

Enchantment | {2}{G}{G}

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

2. Kenrith's Transformation

Enchantment — Aura | {1}{G}

Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card

3. Colossus Hammer

Artifact — Equipment | {1}

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

4. Dragonspeaker Shaman

Creature — Human Barbarian Shaman | {1}{R}{R}

Dragon spells you cast cost {2} less to cast.

5. Phantasmal Image

Creature — Illusion | {1}{U}

You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the tar

6. Mantle of the Ancients

Enchantment — Aura | {3}{W}{W}

Enchant creature you control When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. E

7. Marionette Master

Creature — Human Artificer | {4}{B}{B}

Fabricate 3 (When this creature enters, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a

8. Scourge of Valkas

Creature — Dragon | {2}{R}{R}{R}

Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 unt

9. Masterwork of Ingenuity

Artifact — Equipment | {1}

You may have this Equipment enter as a copy of any Equipment on the battlefield.

10. Nimbus Maze

Land | N/A

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

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