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Melhores Cards de Fifth Edition para Commander

Os melhores cards de Fifth Edition para Commander/EDH. Staples, sinergias e cards que todo deck deveria considerar.

Fifth Edition trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.

Destaques de Fifth Edition para Commander

1. Game of Chaos

Sorcery | {R}{R}{R}

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent ga

2. Truce

Instant | {2}{W}

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

3. Drain Life

Sorcery | {X}{1}{B}

Spend only black mana on X. Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was d

4. Bottomless Vault

Land | N/A

This land enters tapped. You may choose not to untap this land during your untap step. At the beginning of your upkeep, if this land is tapped, put a storage counter on it. {T}, Re

5. Dwarven Hold

Land | N/A

This land enters tapped. You may choose not to untap this land during your untap step. At the beginning of your upkeep, if this land is tapped, put a storage counter on it. {T}, Re

6. Sand Silos

Land | N/A

This land enters tapped. You may choose not to untap this land during your untap step. At the beginning of your upkeep, if this land is tapped, put a storage counter on it. {T}, Re

7. Dwarven Warriors

Creature — Dwarf Warrior | {2}{R}

{T}: Target creature with power 2 or less can't be blocked this turn.

8. Soul Barrier

Enchantment | {2}{U}

Whenever an opponent casts a creature spell, this enchantment deals 2 damage to that player unless they pay {2}.

9. Mind Bomb

Sorcery | {U}

Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.

10. Sleight of Mind

Instant | {U}

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." Th

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