Fifth Dawn trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.
Destaques de Fifth Dawn para Commander
1. Krark-Clan Ironworks
Artifact | {4}
Sacrifice an artifact: Add {C}{C}.
2. Grinding Station
Artifact | {2}
{T}, Sacrifice an artifact: Target player mills three cards. Whenever an artifact enters, you may untap this artifact.
3. Blasting Station
Artifact | {3}
{T}, Sacrifice a creature: This artifact deals 1 damage to any target. Whenever a creature enters, you may untap this artifact.
4. Mycosynth Golem
Artifact Creature — Golem | {11}
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast
5. Conjurer's Bauble
Artifact | {1}
{T}, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.
6. Lantern of Insight
Artifact | {1}
Players play with the top card of their libraries revealed. {T}, Sacrifice this artifact: Target player shuffles.
7. Rite of Passage
Enchantment | {2}{G}
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
8. Magnetic Theft
Instant | {R}
Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
9. Battered Golem
Artifact Creature — Golem | {3}
This creature doesn't untap during your untap step. Whenever an artifact enters, you may untap this creature.
10. Acquire
Sorcery | {3}{U}{U}
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.