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Melhores Cards de Fallout para Commander

Os melhores cards de Fallout para Commander/EDH. Staples, sinergias e cards que todo deck deveria considerar.

Fallout trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.

Destaques de Fallout para Commander

1. Codsworth, Handy Helper

Legendary Artifact Creature — Robot | {2}{W}

Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creatur

2. Power Fist

Artifact — Equipment | {1}{G}

Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip {2}

3. Atomize

Instant | {2}{B}{G}

Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

4. Kellogg, Dangerous Mind

Legendary Creature — Human Mercenary | {1}{B}{R}

First strike, haste Whenever Kellogg attacks, create a Treasure token. Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only a

5. Struggle for Project Purity

Enchantment | {3}{U}

As this enchantment enters, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way

6. Pip-Boy 3000

Artifact — Equipment | {1}

Whenever equipped creature attacks, choose one — • Sort Inventory — Draw a card, then discard a card. • Pick a Perk — Put a +1/+1 counter on that creature. • Check Map — Untap up t

7. Caesar, Legion's Emperor

Legendary Creature — Human Soldier | {1}{R}{W}{B}

Whenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.

8. Nuclear Fallout

Sorcery | {X}{B}{B}

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

9. Radstorm

Instant | {3}{U}

Storm (When you cast this spell, copy it for each spell cast before it this turn.) Proliferate. (Choose any number of permanents and/or players, then give each another counter of e

10. Diamond City

Land | N/A

This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from thi

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