Duel Decks: Merfolk vs. Goblins trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.
Destaques de Duel Decks: Merfolk vs. Goblins para Commander
1. Misdirection
Instant | {3}{U}{U}
You may exile a blue card from your hand rather than pay this spell's mana cost. Change the target of target spell with a single target.
2. Goblin Rabblemaster
Creature — Goblin Warrior | {2}{R}
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature at
3. Warren Instigator
Creature — Goblin Berserker | {R}{R}
Double strike Whenever this creature deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
4. Goblin Grenade
Sorcery | {R}
As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
5. Aquitect's Will
Kindred Sorcery — Merfolk | {U}
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
6. Master of Waves
Creature — Merfolk Wizard | {3}{U}
Protection from red Elemental creatures you control get +1/+1. When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Eac
7. Goblin Wardriver
Creature — Goblin Warrior | {R}{R}
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
8. Battle Squadron
Creature — Goblin | {3}{R}{R}
Flying Battle Squadron's power and toughness are each equal to the number of creatures you control.
9. Goblin Charbelcher
Artifact | {4}
{3}, {T}: Reveal cards from the top of your library until you reveal a land card. This artifact deals damage equal to the number of nonland cards revealed this way to any target. I
10. Foundry Street Denizen
Creature — Goblin Warrior | {R}
Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.