Duel Decks: Knights vs. Dragons trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.
Destaques de Duel Decks: Knights vs. Dragons para Commander
1. Kinsbaile Cavalier
Creature — Kithkin Knight | {3}{W}
Knight creatures you control have double strike.
2. Spidersilk Armor
Enchantment | {2}{G}
Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
3. Bloodmark Mentor
Creature — Goblin Warrior | {1}{R}
Red creatures you control have first strike.
4. Claws of Valakut
Enchantment — Aura | {1}{R}{R}
Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
5. Sejiri Steppe
Land | N/A
This land enters tapped. When this land enters, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.
6. Fire-Belly Changeling
Creature — Shapeshifter | {1}{R}
Changeling (This card is every creature type.) {R}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
7. Mordant Dragon
Creature — Dragon | {3}{R}{R}{R}
Flying {1}{R}: This creature gets +1/+0 until end of turn. Whenever this creature deals combat damage to a player, you may have it deal that much damage to target creature that pla
8. Leonin Skyhunter
Creature — Cat Knight | {W}{W}
Flying
9. Kilnmouth Dragon
Creature — Dragon | {5}{R}{R}
Amplify 3 (As this creature enters, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying {T}: This creature deals damage equal to the number of +1/+
10. Voracious Dragon
Creature — Dragon | {3}{R}{R}
Flying Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) When this creature enters, it deals damage to a