Champions of Kamigawa trouxe diversas opções para Commander. Vamos analisar os cards mais impactantes da edição para o formato mais popular de Magic.
Destaques de Champions of Kamigawa para Commander
1. Minamo, School at Water's Edge
Legendary Land | N/A
{T}: Add {U}. {U}, {T}: Untap target legendary permanent.
2. Shinka, the Bloodsoaked Keep
Legendary Land | N/A
{T}: Add {R}. {R}, {T}: Target legendary creature gains first strike until end of turn.
3. Nature's Will
Enchantment | {2}{G}{G}
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
4. Boseiju, Who Shelters All
Legendary Land | N/A
Boseiju enters tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
5. Hall of the Bandit Lord
Legendary Land | N/A
Hall of the Bandit Lord enters tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
6. Marrow-Gnawer
Legendary Creature — Rat Rogue | {3}{B}{B}
All Rats have fear. {T}, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
7. Eiganjo Castle
Legendary Land | N/A
{T}: Add {W}. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
8. Seizan, Perverter of Truth
Legendary Creature — Demon Spirit | {3}{B}{B}
At the beginning of each player's upkeep, that player loses 2 life and draws two cards.
9. Time of Need
Sorcery | {1}{G}
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
10. Dosan the Falling Leaf
Legendary Creature — Human Monk | {1}{G}{G}
Players can cast spells only during their own turns.