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Cards Mais Valiosos de Mirrodin: Preços e Análise

Os cards mais caros e valiosos de Mirrodin. Preços atualizados, tendências e se vale investir nesta edição.

Quais cards de Mirrodin valem mais? Nesta análise, listamos os cards mais valiosos da edição com preços e contexto de mercado.

1. Quicksilver Elemental — $23.11

Creature — Elemental | Rara

{U}: This creature gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.) You may

2. Sword of Kaldra — $21.56

Legendary Artifact — Equipment | Rara

Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.) Equip {4} ({4}: Attach t

3. Confusion in the Ranks — $17.42

Enchantment | Rara

Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those pe

4. Krark's Thumb — $15.71

Legendary Artifact | Rara

If you would flip a coin, instead flip two coins and ignore one.

5. Necrogen Mists — $12.33

Enchantment | Rara

At the beginning of each player's upkeep, that player discards a card.

6. Fatespinner — $10.00

Creature — Human Wizard | Rara

At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

7. Scythe of the Wretched — $8.58

Artifact — Equipment | Rara

Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach this Equipment to

8. Grid Monitor — $6.71

Artifact Creature — Construct | Rara

You can't cast creature spells.

9. Krark-Clan Shaman — $6.66

Creature — Goblin Shaman | Comum

Sacrifice an artifact: This creature deals 1 damage to each creature without flying.

10. Quicksilver Fountain — $6.09

Artifact | Rara

At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a fl

11. War Elemental — $5.90

Creature — Elemental | Rara

When this creature enters, sacrifice it unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature.

12. Nightmare Lash — $4.36

Artifact — Equipment | Rara

Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery.)

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