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Cards Mais Valiosos de Eventide: Preços e Análise

Os cards mais caros e valiosos de Eventide. Preços atualizados, tendências e se vale investir nesta edição.

Quais cards de Eventide valem mais? Nesta análise, listamos os cards mais valiosos da edição com preços e contexto de mercado.

1. Crumbling Ashes — $41.91

Enchantment | Incomum

At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.

2. Ashling, the Extinguisher — $32.01

Legendary Creature — Elemental Shaman | Rara

Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.

3. Ward of Bones — $21.28

Artifact | Rara

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't

4. Waves of Aggression — $19.90

Sorcery | Rara

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may cast this card from y

5. Quillspike — $12.51

Creature — Beast | Incomum

{B/G}, Remove a -1/-1 counter from a creature you control: This creature gets +3/+3 until end of turn.

6. Fable of Wolf and Owl — $9.33

Enchantment | Rara

Whenever you cast a green spell, you may create a 2/2 green Wolf creature token. Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.

7. Inundate — $9.28

Sorcery | Rara

Return all nonblue creatures to their owners' hands.

8. Light from Within — $8.01

Enchantment | Rara

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

9. Helix Pinnacle — $7.97

Enchantment | Rara

Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on this enchantment. At the beginning of your upkeep, if there are 100 or more tower

10. Endless Horizons — $7.63

Enchantment | Rara

When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with

11. Cauldron Haze — $6.95

Instant | Incomum

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under

12. Primalcrux — $5.20

Creature — Elemental | Rara

Trample Chroma — This creature's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

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