Quais cards de Duel Decks Anthology: Divine vs. Demonic valem mais? Nesta análise, listamos os cards mais valiosos da edição com preços e contexto de mercado.
1. Soot Imp — $1.95
Creature — Imp | Incomum
Flying Whenever a player casts a nonblack spell, that player loses 1 life.
2. Stinkweed Imp — $1.90
Creature — Imp | Comum
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this
3. Abyssal Gatekeeper — $1.12
Creature — Horror | Comum
When this creature dies, each player sacrifices a creature of their choice.
4. Luminous Angel — $0.98
Creature — Angel | Rara
Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
5. Twilight Shepherd — $0.86
Creature — Angel | Rara
Flying, vigilance When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, i
6. Demon's Horn — $0.78
Artifact | Incomum
Whenever a player casts a black spell, you may gain 1 life.
7. Promise of Power — $0.63
Sorcery | Rara
Choose one — • You draw five cards and you lose 5 life. • Create an X/X black Demon creature token with flying, where X is the number of cards in your hand. Entwine {4} (Choose bot
8. Angel's Feather — $0.62
Artifact | Incomum
Whenever a player casts a white spell, you may gain 1 life.
9. Angelsong — $0.62
Instant | Comum
Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
10. Kuro, Pitlord — $0.52
Legendary Creature — Demon Spirit | Rara
At the beginning of your upkeep, sacrifice Kuro unless you pay {B}{B}{B}{B}. Pay 1 life: Target creature gets -1/-1 until end of turn.
11. Angelic Benediction — $0.46
Enchantment | Incomum
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.
12. Healing Salve — $0.36
Instant | Comum
Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.